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<li class="navelem"><a class="el" href="dir_3dc1dabd28ba78e072d14d3fcfc90454.html">SPHINXsys</a></li><li class="navelem"><a class="el" href="dir_48ea983704c43b6d88c1fa3f4d09e369.html">src</a></li><li class="navelem"><a class="el" href="dir_0a0d9ef1793521534f0094f317758287.html">shared</a></li><li class="navelem"><a class="el" href="dir_1e014473a82d797949272b48d923a4d8.html">io_system</a></li>  </ul>
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<div class="title">in_output.h</div>  </div>
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<a href="in__output_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -------------------------------------------------------------------------*</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">*                               SPHinXsys                                   *</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">* --------------------------------------------------------------------------*</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">* SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle *</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">* Hydrodynamics for industrial compleX systems. It provides C++ APIs for    *</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">* physical accurate simulation and aims to model coupled industrial dynamic *</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">* systems including fluid, solid, multi-body dynamics and beyond with SPH   *</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">* (smoothed particle hydrodynamics), a meshless computational method using  *</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">* particle discretization.                                                  *</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">* SPHinXsys is partially funded by German Research Foundation               *</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">* (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1             *</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">* and HU1527/12-1.                                                          *</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">* Portions copyright (c) 2017-2020 Technical University of Munich and       *</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">* the authors&#39; affiliations.                                                *</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">* Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may   *</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">* not use this file except in compliance with the License. You may obtain a *</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">* copy of the License at http://www.apache.org/licenses/LICENSE-2.0.        *</span></div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">*                                                                           *</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">* --------------------------------------------------------------------------*/</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160; </div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160; </div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;base_data_package.h&quot;</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="sph__data__conainers_8h.html">sph_data_conainers.h</a>&quot;</span></div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="all__physical__dynamics_8h.html">all_physical_dynamics.h</a>&quot;</span></div>
<div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160; </div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="preprocessor">#include &quot;SimTKcommon.h&quot;</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="preprocessor">#include &quot;SimTKmath.h&quot;</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="preprocessor">#include &quot;Simbody.h&quot;</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160; </div>
<div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;<span class="preprocessor">#include &lt;fstream&gt;</span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="preprocessor">#ifdef __APPLE__</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="preprocessor">#include &lt;boost/filesystem.hpp&gt;</span></div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="keyword">namespace </span>fs = boost::filesystem;</div>
<div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="preprocessor">#else</span></div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="preprocessor">#include &lt;experimental/filesystem&gt;</span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="keyword">namespace </span>fs = std::experimental::filesystem;</div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="preprocessor">#endif</span></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160; </div>
<div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a> {</div>
<div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160; </div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keyword">class </span>BaseLevelSet;</div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160; </div>
<div class="line"><a name="l00063"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_in___output.html">   63</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    {</div>
<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;        <a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_system.html">SPHSystem</a> &amp;sph_system);</div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>() {};</div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160; </div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_system.html">SPHSystem</a> &amp;sph_system_;</div>
<div class="line"><a name="l00070"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_in___output.html#ae8e7a3c0dad44ab2b670a2ef5dd68911">   70</a></span>&#160;        std::string <a class="code" href="class_s_p_h_1_1_in___output.html#ae8e7a3c0dad44ab2b670a2ef5dd68911">input_folder_</a>;          </div>
<div class="line"><a name="l00071"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_in___output.html#a2d2c61a376bce9a5e7367cf63bf5e734">   71</a></span>&#160;        std::string <a class="code" href="class_s_p_h_1_1_in___output.html#a2d2c61a376bce9a5e7367cf63bf5e734">output_folder_</a>;         </div>
<div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_in___output.html#a64f521bee3971fb0f1b1b459d6090870">   72</a></span>&#160;        std::string <a class="code" href="class_s_p_h_1_1_in___output.html#a64f521bee3971fb0f1b1b459d6090870">restart_folder_</a>;        </div>
<div class="line"><a name="l00073"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_in___output.html#aa113954ffbb0d11305759db78184d154">   73</a></span>&#160;        std::string <a class="code" href="class_s_p_h_1_1_in___output.html#aa113954ffbb0d11305759db78184d154">reload_folder_</a>;         </div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        std::string restart_step_;</div>
<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;    };</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160; </div>
<div class="line"><a name="l00082"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_plt_engine.html">   82</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a></div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;    {</div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;        <a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a>() {};</div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a>() {};</div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160; </div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;        <span class="keywordtype">void</span> writeAQuantityHeader(std::ofstream&amp; out_file, <span class="keyword">const</span> Real&amp; quantity, std::string quantity_name);</div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;        <span class="keywordtype">void</span> writeAQuantityHeader(std::ofstream&amp; out_file, <span class="keyword">const</span> Vecd&amp; quantity, std::string quantity_name);</div>
<div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;        <span class="keywordtype">void</span> writeAQuantity(std::ofstream&amp; out_file, <span class="keyword">const</span> Real&amp; quantity);</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;        <span class="keywordtype">void</span> writeAQuantity(std::ofstream&amp; out_file, <span class="keyword">const</span> Vecd&amp; quantity);</div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;    };</div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160; </div>
<div class="line"><a name="l00098"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_body_states_i_o.html">   98</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;    {</div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a> &amp;in_output_;</div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body_;</div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies_;</div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body)</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;            : in_output_(in_output), body_(body), bodies_({body}) {};</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;        <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies)</div>
<div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;            : in_output_(in_output), body_(bodies[0]), bodies_(bodies) {};</div>
<div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>() {};</div>
<div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;    };</div>
<div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160; </div>
<div class="line"><a name="l00116"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_body_states.html">  116</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div>
<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;    {</div>
<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a> &amp;in_output, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body)</div>
<div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;            : <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(in_output, body) {};</div>
<div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a> &amp;in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies)</div>
<div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;            : <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a>(in_output, bodies) {};</div>
<div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>() {};</div>
<div class="line"><a name="l00124"></a><span class="lineno">  124</span>&#160; </div>
<div class="line"><a name="l00125"></a><span class="lineno">  125</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time) = 0;</div>
<div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    };</div>
<div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160; </div>
<div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;    <span class="keyword">template</span>&lt;<span class="keyword">class</span> MobilizedBodyType&gt;</div>
<div class="line"><a name="l00133"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_sim_body_states_i_o.html">  133</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a></div>
<div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;    {</div>
<div class="line"><a name="l00135"></a><span class="lineno">  135</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;        <a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a> &amp;in_output_;</div>
<div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;        SimTK::RungeKuttaMersonIntegrator&amp; integ_;</div>
<div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;        MobilizedBodyType&amp; mobody_;</div>
<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;        <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, SimTK::RungeKuttaMersonIntegrator&amp; integ, MobilizedBodyType&amp; mobody)</div>
<div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;            : in_output_(in_output),integ_(integ), mobody_(mobody) {};</div>
<div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>() {};</div>
<div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;    };</div>
<div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160; </div>
<div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;    <span class="keyword">template</span>&lt;<span class="keyword">class</span> MobilizedBodyType&gt;</div>
<div class="line"><a name="l00150"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_sim_body_states.html">  150</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>&lt;MobilizedBodyType&gt;</div>
<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;    {</div>
<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, SimTK::RungeKuttaMersonIntegrator&amp; integ, MobilizedBodyType&amp; mobody)</div>
<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;            : <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO&lt;MobilizedBodyType&gt;</a>(in_output,integ, mobody) {};</div>
<div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a>() {};</div>
<div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160; </div>
<div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time) = 0;</div>
<div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;    };</div>
<div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160; </div>
<div class="line"><a name="l00164"></a><span class="lineno">  164</span>&#160;    <span class="keyword">template</span>&lt;<span class="keyword">class</span> MobilizedBodyType&gt;</div>
<div class="line"><a name="l00165"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_read_sim_body_states.html">  165</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_read_sim_body_states.html">ReadSimBodyStates</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO</a>&lt;MobilizedBodyType&gt;</div>
<div class="line"><a name="l00166"></a><span class="lineno">  166</span>&#160;    {</div>
<div class="line"><a name="l00167"></a><span class="lineno">  167</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00168"></a><span class="lineno">  168</span>&#160;        <a class="code" href="class_s_p_h_1_1_read_sim_body_states.html">ReadSimBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, MobilizedBodyType* mobody)</div>
<div class="line"><a name="l00169"></a><span class="lineno">  169</span>&#160;            : <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO&lt;MobilizedBodyType&gt;</a>(in_output, mobody) {};</div>
<div class="line"><a name="l00170"></a><span class="lineno">  170</span>&#160;        <a class="code" href="class_s_p_h_1_1_read_sim_body_states.html">ReadSimBodyStates</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, StdVec&lt;MobilizedBodyType*&gt; mobodies)</div>
<div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;            : <a class="code" href="class_s_p_h_1_1_sim_body_states_i_o.html">SimBodyStatesIO&lt;MobilizedBodyType&gt;</a>(in_output, mobodies) {};</div>
<div class="line"><a name="l00172"></a><span class="lineno">  172</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_read_sim_body_states.html">ReadSimBodyStates</a>() {};</div>
<div class="line"><a name="l00173"></a><span class="lineno">  173</span>&#160; </div>
<div class="line"><a name="l00174"></a><span class="lineno">  174</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> ReadFromFile(<span class="keywordtype">size_t</span> iteration_step) = 0;</div>
<div class="line"><a name="l00175"></a><span class="lineno">  175</span>&#160;    };</div>
<div class="line"><a name="l00176"></a><span class="lineno">  176</span>&#160; </div>
<div class="line"><a name="l00183"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_body_states_to_vtu.html">  183</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_body_states_to_vtu.html">WriteBodyStatesToVtu</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a></div>
<div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;    {</div>
<div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_body_states_to_vtu.html">WriteBodyStatesToVtu</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies)</div>
<div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;            : <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>(in_output, bodies) {};</div>
<div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_body_states_to_vtu.html">WriteBodyStatesToVtu</a>() {};</div>
<div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160; </div>
<div class="line"><a name="l00190"></a><span class="lineno">  190</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00191"></a><span class="lineno">  191</span>&#160;    };</div>
<div class="line"><a name="l00192"></a><span class="lineno">  192</span>&#160;    </div>
<div class="line"><a name="l00198"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_body_states_to_plt.html">  198</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_body_states_to_plt.html">WriteBodyStatesToPlt</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a></div>
<div class="line"><a name="l00199"></a><span class="lineno">  199</span>&#160;    {</div>
<div class="line"><a name="l00200"></a><span class="lineno">  200</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00201"></a><span class="lineno">  201</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_body_states_to_plt.html">WriteBodyStatesToPlt</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies)</div>
<div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;            : <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>(in_output, bodies) {};</div>
<div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_body_states_to_plt.html">WriteBodyStatesToPlt</a>() {};</div>
<div class="line"><a name="l00204"></a><span class="lineno">  204</span>&#160; </div>
<div class="line"><a name="l00205"></a><span class="lineno">  205</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00206"></a><span class="lineno">  206</span>&#160;    };</div>
<div class="line"><a name="l00207"></a><span class="lineno">  207</span>&#160; </div>
<div class="line"><a name="l00213"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_to_vtu_if_velocity_out_of_bound.html">  213</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_to_vtu_if_velocity_out_of_bound.html">WriteToVtuIfVelocityOutOfBound</a></div>
<div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;        : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_body_states_to_vtu.html">WriteBodyStatesToVtu</a></div>
<div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;    {</div>
<div class="line"><a name="l00216"></a><span class="lineno">  216</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00217"></a><span class="lineno">  217</span>&#160;        StdVec&lt;VelocityBoundCheck *&gt; check_bodies_;</div>
<div class="line"><a name="l00218"></a><span class="lineno">  218</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00219"></a><span class="lineno">  219</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_to_vtu_if_velocity_out_of_bound.html">WriteToVtuIfVelocityOutOfBound</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output,</div>
<div class="line"><a name="l00220"></a><span class="lineno">  220</span>&#160;            <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies, Real velocity_bound);</div>
<div class="line"><a name="l00221"></a><span class="lineno">  221</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_to_vtu_if_velocity_out_of_bound.html">WriteToVtuIfVelocityOutOfBound</a>() {};</div>
<div class="line"><a name="l00222"></a><span class="lineno">  222</span>&#160; </div>
<div class="line"><a name="l00223"></a><span class="lineno">  223</span>&#160;        <span class="keywordtype">bool</span> out_of_bound_;</div>
<div class="line"><a name="l00224"></a><span class="lineno">  224</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00225"></a><span class="lineno">  225</span>&#160;    };</div>
<div class="line"><a name="l00226"></a><span class="lineno">  226</span>&#160; </div>
<div class="line"><a name="l00231"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_mesh_to_plt.html">  231</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_mesh_to_plt.html">WriteMeshToPlt</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a></div>
<div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;    {</div>
<div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00234"></a><span class="lineno">  234</span>&#160;        std::string filefullpath_;</div>
<div class="line"><a name="l00235"></a><span class="lineno">  235</span>&#160;        <a class="code" href="class_s_p_h_1_1_mesh.html">Mesh</a>* mesh_;</div>
<div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_mesh_to_plt.html">WriteMeshToPlt</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a>* body, <a class="code" href="class_s_p_h_1_1_mesh.html">Mesh</a>* mesh);</div>
<div class="line"><a name="l00238"></a><span class="lineno">  238</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_mesh_to_plt.html">WriteMeshToPlt</a>() {};</div>
<div class="line"><a name="l00239"></a><span class="lineno">  239</span>&#160; </div>
<div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;    };</div>
<div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160; </div>
<div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;    <span class="keyword">template</span> &lt;<span class="keywordtype">int</span> DataTypeIndex, <span class="keyword">typename</span> VariableType&gt;</div>
<div class="line"><a name="l00248"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_an_observed_quantity.html">  248</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_an_observed_quantity.html">WriteAnObservedQuantity</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>,</div>
<div class="line"><a name="l00249"></a><span class="lineno">  249</span>&#160;        <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1observer__dynamics_1_1_interpolating_a_quantity.html">observer_dynamics::InterpolatingAQuantity</a>&lt;DataTypeIndex, VariableType&gt;</div>
<div class="line"><a name="l00250"></a><span class="lineno">  250</span>&#160;    {</div>
<div class="line"><a name="l00251"></a><span class="lineno">  251</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00252"></a><span class="lineno">  252</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a>* observer_;</div>
<div class="line"><a name="l00253"></a><span class="lineno">  253</span>&#160;        <a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a> plt_engine_;</div>
<div class="line"><a name="l00254"></a><span class="lineno">  254</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_particles.html">BaseParticles</a>* base_particles_;</div>
<div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;        std::string filefullpath_;</div>
<div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160; </div>
<div class="line"><a name="l00257"></a><span class="lineno">  257</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00258"></a><span class="lineno">  258</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_an_observed_quantity.html">WriteAnObservedQuantity</a>(std::string quantity_name, <a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output,</div>
<div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;            <a class="code" href="class_s_p_h_1_1_base_contact_body_relation.html">BaseContactBodyRelation</a>* body_contact_relation) : </div>
<div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;            <a class="code" href="class_s_p_h_1_1_write_body_states.html">WriteBodyStates</a>(in_output, body_contact_relation-&gt;sph_body_), </div>
<div class="line"><a name="l00261"></a><span class="lineno">  261</span>&#160;            <a class="code" href="class_s_p_h_1_1observer__dynamics_1_1_interpolating_a_quantity.html">observer_dynamics::InterpolatingAQuantity&lt;DataTypeIndex, VariableType&gt;</a>(body_contact_relation, quantity_name),</div>
<div class="line"><a name="l00262"></a><span class="lineno">  262</span>&#160;            observer_(body_contact_relation-&gt;sph_body_), plt_engine_(), base_particles_(observer_-&gt;<a class="code" href="class_s_p_h_1_1_s_p_h_body.html#adc8f9cc70f735cfe72e3c5571fdd2201">base_particles_</a>)</div>
<div class="line"><a name="l00263"></a><span class="lineno">  263</span>&#160;        {</div>
<div class="line"><a name="l00264"></a><span class="lineno">  264</span>&#160;            filefullpath_ = in_output_.<a class="code" href="class_s_p_h_1_1_in___output.html#a2d2c61a376bce9a5e7367cf63bf5e734">output_folder_</a> + <span class="stringliteral">&quot;/&quot;</span> + observer_-&gt;getBodyName()</div>
<div class="line"><a name="l00265"></a><span class="lineno">  265</span>&#160;                + <span class="stringliteral">&quot;_&quot;</span> + quantity_name + <span class="stringliteral">&quot;_&quot;</span> + in_output_.restart_step_ + <span class="stringliteral">&quot;.dat&quot;</span>;</div>
<div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;            std::ofstream out_file(filefullpath_.c_str(), std::ios::app);</div>
<div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;run_time&quot;</span> &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div>
<div class="line"><a name="l00268"></a><span class="lineno">  268</span>&#160;            <span class="keywordflow">for</span> (<span class="keywordtype">size_t</span> i = 0; i != base_particles_-&gt;total_real_particles_; ++i)</div>
<div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;            {</div>
<div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;                std::string quantity_name_i = quantity_name + <span class="stringliteral">&quot;[&quot;</span> + std::to_string(i) + <span class="stringliteral">&quot;]&quot;</span>;</div>
<div class="line"><a name="l00271"></a><span class="lineno">  271</span>&#160;                plt_engine_.writeAQuantityHeader(out_file, this-&gt;interpolated_quantities_[i], quantity_name_i);</div>
<div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;            }</div>
<div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;            out_file.close();</div>
<div class="line"><a name="l00275"></a><span class="lineno">  275</span>&#160;        };</div>
<div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_an_observed_quantity.html">WriteAnObservedQuantity</a>() {};</div>
<div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160; </div>
<div class="line"><a name="l00278"></a><span class="lineno">  278</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0)<span class="keyword"> override </span></div>
<div class="line"><a name="l00279"></a><span class="lineno">  279</span>&#160;<span class="keyword">        </span>{</div>
<div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;            this-&gt;parallel_exec();</div>
<div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;            std::ofstream out_file(filefullpath_.c_str(), std::ios::app);</div>
<div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;            out_file &lt;&lt; time &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div>
<div class="line"><a name="l00283"></a><span class="lineno">  283</span>&#160;            <span class="keywordflow">for</span> (<span class="keywordtype">size_t</span> i = 0; i != base_particles_-&gt;total_real_particles_; ++i)</div>
<div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;            {</div>
<div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;                plt_engine_.writeAQuantity(out_file, this-&gt;interpolated_quantities_[i]);</div>
<div class="line"><a name="l00286"></a><span class="lineno">  286</span>&#160;            }</div>
<div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;            out_file.close();</div>
<div class="line"><a name="l00289"></a><span class="lineno">  289</span>&#160;        };</div>
<div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;    };</div>
<div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160; </div>
<div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;    <span class="keyword">template</span>&lt;<span class="keyword">class</span> ReduceMethodType&gt;</div>
<div class="line"><a name="l00297"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_body_reduced_quantity.html">  297</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_body_reduced_quantity.html">WriteBodyReducedQuantity</a> </div>
<div class="line"><a name="l00298"></a><span class="lineno">  298</span>&#160;    {</div>
<div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;        <a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output_; </div>
<div class="line"><a name="l00301"></a><span class="lineno">  301</span>&#160;        <a class="code" href="class_s_p_h_1_1_plt_engine.html">PltEngine</a> plt_engine_;</div>
<div class="line"><a name="l00302"></a><span class="lineno">  302</span>&#160;        ReduceMethodType reduce_method_;</div>
<div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;        std::string body_name_;</div>
<div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;        std::string quantity_name_;</div>
<div class="line"><a name="l00305"></a><span class="lineno">  305</span>&#160;        std::string filefullpath_;</div>
<div class="line"><a name="l00306"></a><span class="lineno">  306</span>&#160; </div>
<div class="line"><a name="l00307"></a><span class="lineno">  307</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00308"></a><span class="lineno">  308</span>&#160;        <span class="keyword">template</span>&lt;<span class="keyword">typename</span>... ConstructorArgs&gt;</div>
<div class="line"><a name="l00309"></a><span class="lineno">  309</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_body_reduced_quantity.html">WriteBodyReducedQuantity</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, ConstructorArgs... constructor_args) :</div>
<div class="line"><a name="l00310"></a><span class="lineno">  310</span>&#160;            in_output_(in_output), plt_engine_(), reduce_method_(constructor_args...),</div>
<div class="line"><a name="l00311"></a><span class="lineno">  311</span>&#160;            body_name_(reduce_method_.getSPHBody()-&gt;getBodyName()),</div>
<div class="line"><a name="l00312"></a><span class="lineno">  312</span>&#160;            quantity_name_(reduce_method_.QuantityName())</div>
<div class="line"><a name="l00313"></a><span class="lineno">  313</span>&#160;        {</div>
<div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;            filefullpath_ = in_output_.<a class="code" href="class_s_p_h_1_1_in___output.html#a2d2c61a376bce9a5e7367cf63bf5e734">output_folder_</a> + <span class="stringliteral">&quot;/&quot;</span> + body_name_</div>
<div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;                + <span class="stringliteral">&quot;_&quot;</span> + quantity_name_ + <span class="stringliteral">&quot;_&quot;</span> + in_output_.restart_step_ + <span class="stringliteral">&quot;.dat&quot;</span>;</div>
<div class="line"><a name="l00316"></a><span class="lineno">  316</span>&#160;            std::ofstream out_file(filefullpath_.c_str(), std::ios::app);</div>
<div class="line"><a name="l00317"></a><span class="lineno">  317</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\&quot;run_time\&quot;&quot;</span> &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div>
<div class="line"><a name="l00318"></a><span class="lineno">  318</span>&#160;            plt_engine_.writeAQuantityHeader(out_file, reduce_method_.InitialReference(), quantity_name_);</div>
<div class="line"><a name="l00319"></a><span class="lineno">  319</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00320"></a><span class="lineno">  320</span>&#160;            out_file.close();</div>
<div class="line"><a name="l00321"></a><span class="lineno">  321</span>&#160;        };</div>
<div class="line"><a name="l00322"></a><span class="lineno">  322</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_body_reduced_quantity.html">WriteBodyReducedQuantity</a>() {};</div>
<div class="line"><a name="l00323"></a><span class="lineno">  323</span>&#160; </div>
<div class="line"><a name="l00324"></a><span class="lineno">  324</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0)</div>
<div class="line"><a name="l00325"></a><span class="lineno">  325</span>&#160;        {</div>
<div class="line"><a name="l00326"></a><span class="lineno">  326</span>&#160;            std::ofstream out_file(filefullpath_.c_str(), std::ios::app);</div>
<div class="line"><a name="l00327"></a><span class="lineno">  327</span>&#160;            out_file &lt;&lt; time &lt;&lt; <span class="stringliteral">&quot;   &quot;</span>;</div>
<div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;            plt_engine_.writeAQuantity(out_file, reduce_method_.parallel_exec());</div>
<div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;            out_file &lt;&lt; <span class="stringliteral">&quot;\n&quot;</span>;</div>
<div class="line"><a name="l00330"></a><span class="lineno">  330</span>&#160;            out_file.close();</div>
<div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;        };</div>
<div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;    };</div>
<div class="line"><a name="l00333"></a><span class="lineno">  333</span>&#160; </div>
<div class="line"><a name="l00338"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_reload_particle_i_o.html">  338</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div>
<div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;    {</div>
<div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00341"></a><span class="lineno">  341</span>&#160;        StdVec&lt;std::string&gt; file_paths_;</div>
<div class="line"><a name="l00342"></a><span class="lineno">  342</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00343"></a><span class="lineno">  343</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies);</div>
<div class="line"><a name="l00344"></a><span class="lineno">  344</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies, StdVec&lt;std::string&gt; given_body_names);</div>
<div class="line"><a name="l00345"></a><span class="lineno">  345</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_reload_particle_i_o.html">ReloadParticleIO</a>() {};</div>
<div class="line"><a name="l00346"></a><span class="lineno">  346</span>&#160; </div>
<div class="line"><a name="l00347"></a><span class="lineno">  347</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0);</div>
<div class="line"><a name="l00348"></a><span class="lineno">  348</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> ReadFromFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div>
<div class="line"><a name="l00349"></a><span class="lineno">  349</span>&#160;    };</div>
<div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160; </div>
<div class="line"><a name="l00355"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_restart_i_o.html">  355</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_restart_i_o.html">RestartIO</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_body_states_i_o.html">BodyStatesIO</a></div>
<div class="line"><a name="l00356"></a><span class="lineno">  356</span>&#160;    {</div>
<div class="line"><a name="l00357"></a><span class="lineno">  357</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00358"></a><span class="lineno">  358</span>&#160;        std::string overall_file_path_;</div>
<div class="line"><a name="l00359"></a><span class="lineno">  359</span>&#160;        StdVec&lt;std::string&gt; file_paths_;</div>
<div class="line"><a name="l00360"></a><span class="lineno">  360</span>&#160; </div>
<div class="line"><a name="l00361"></a><span class="lineno">  361</span>&#160;        Real readRestartTime(<span class="keywordtype">size_t</span> restart_step);</div>
<div class="line"><a name="l00362"></a><span class="lineno">  362</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00363"></a><span class="lineno">  363</span>&#160;        <a class="code" href="class_s_p_h_1_1_restart_i_o.html">RestartIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">SPHBodyVector</a> bodies);</div>
<div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_restart_i_o.html">RestartIO</a>() {};</div>
<div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160; </div>
<div class="line"><a name="l00366"></a><span class="lineno">  366</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0);</div>
<div class="line"><a name="l00367"></a><span class="lineno">  367</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> ReadFromFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div>
<div class="line"><a name="l00368"></a><span class="lineno">  368</span>&#160;        <span class="keyword">virtual</span> Real readRestartFiles(<span class="keywordtype">size_t</span> restart_step) {</div>
<div class="line"><a name="l00369"></a><span class="lineno">  369</span>&#160;            ReadFromFile(restart_step);</div>
<div class="line"><a name="l00370"></a><span class="lineno">  370</span>&#160;            <span class="keywordflow">return</span> readRestartTime(restart_step);</div>
<div class="line"><a name="l00371"></a><span class="lineno">  371</span>&#160;        };</div>
<div class="line"><a name="l00372"></a><span class="lineno">  372</span>&#160;    };</div>
<div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160; </div>
<div class="line"><a name="l00378"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_write_sim_body_pin_data.html">  378</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_write_sim_body_pin_data.html">WriteSimBodyPinData</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_write_sim_body_states.html">WriteSimBodyStates</a>&lt;SimTK::MobilizedBody::Pin&gt;</div>
<div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;    {</div>
<div class="line"><a name="l00380"></a><span class="lineno">  380</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;        std::string filefullpath_;</div>
<div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;        <a class="code" href="class_s_p_h_1_1_write_sim_body_pin_data.html">WriteSimBodyPinData</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, SimTK::RungeKuttaMersonIntegrator&amp; integ, SimTK::MobilizedBody::Pin&amp; pinbody);</div>
<div class="line"><a name="l00384"></a><span class="lineno">  384</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_write_sim_body_pin_data.html">WriteSimBodyPinData</a>() {};</div>
<div class="line"><a name="l00385"></a><span class="lineno">  385</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0) <span class="keyword">override</span>;</div>
<div class="line"><a name="l00386"></a><span class="lineno">  386</span>&#160;    };</div>
<div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160; </div>
<div class="line"><a name="l00392"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">  392</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a></div>
<div class="line"><a name="l00393"></a><span class="lineno">  393</span>&#160;    {</div>
<div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;    <span class="keyword">protected</span>:</div>
<div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;        <a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output_;      </div>
<div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_material.html">BaseMaterial</a> *material_;</div>
<div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;        std::string file_path_;</div>
<div class="line"><a name="l00398"></a><span class="lineno">  398</span>&#160;    <span class="keyword">public</span>:</div>
<div class="line"><a name="l00399"></a><span class="lineno">  399</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_s_p_h_1_1_base_material.html">BaseMaterial</a>* material);</div>
<div class="line"><a name="l00400"></a><span class="lineno">  400</span>&#160;        <a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a>(<a class="code" href="class_s_p_h_1_1_in___output.html">In_Output</a>&amp; in_output, <a class="code" href="class_s_p_h_1_1_base_material.html">BaseMaterial</a> *material, std::string given_parameters_name);</div>
<div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_reload_material_parameter_i_o.html">ReloadMaterialParameterIO</a>() {};</div>
<div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160; </div>
<div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteToFile(Real time = 0.0);</div>
<div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> ReadFromFile(<span class="keywordtype">size_t</span> iteration_step = 0);</div>
<div class="line"><a name="l00405"></a><span class="lineno">  405</span>&#160;    };</div>
<div class="line"><a name="l00406"></a><span class="lineno">  406</span>&#160;}</div>
</div><!-- fragment --></div><!-- contents -->
<div class="ttc" id="aclass_s_p_h_1_1_body_states_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_body_states_i_o.html">SPH::BodyStatesIO</a></div><div class="ttdoc">base class for write and read body states.</div><div class="ttdef"><b>Definition:</b> in_output.h:98</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_body_states_html"><div class="ttname"><a href="class_s_p_h_1_1_write_body_states.html">SPH::WriteBodyStates</a></div><div class="ttdoc">base class for write body states.</div><div class="ttdef"><b>Definition:</b> in_output.h:116</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_sim_body_pin_data_html"><div class="ttname"><a href="class_s_p_h_1_1_write_sim_body_pin_data.html">SPH::WriteSimBodyPinData</a></div><div class="ttdoc">Write total force acting a solid body.</div><div class="ttdef"><b>Definition:</b> in_output.h:378</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_sim_body_states_html"><div class="ttname"><a href="class_s_p_h_1_1_write_sim_body_states.html">SPH::WriteSimBodyStates</a></div><div class="ttdoc">base class for write SimBody states.</div><div class="ttdef"><b>Definition:</b> in_output.h:150</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_mesh_to_plt_html"><div class="ttname"><a href="class_s_p_h_1_1_write_mesh_to_plt.html">SPH::WriteMeshToPlt</a></div><div class="ttdoc">write the background mesh data for relax body</div><div class="ttdef"><b>Definition:</b> in_output.h:231</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_base_material_html"><div class="ttname"><a href="class_s_p_h_1_1_base_material.html">SPH::BaseMaterial</a></div><div class="ttdoc">Base of all materials.</div><div class="ttdef"><b>Definition:</b> base_material.h:52</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_in___output_html_a64f521bee3971fb0f1b1b459d6090870"><div class="ttname"><a href="class_s_p_h_1_1_in___output.html#a64f521bee3971fb0f1b1b459d6090870">SPH::In_Output::restart_folder_</a></div><div class="ttdeci">std::string restart_folder_</div><div class="ttdef"><b>Definition:</b> in_output.h:72</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_mesh_html"><div class="ttname"><a href="class_s_p_h_1_1_mesh.html">SPH::Mesh</a></div><div class="ttdoc">Abstract base class for cell-based mesh properties. The mesh is proposed for several functions....</div><div class="ttdef"><b>Definition:</b> base_mesh.h:99</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_sim_body_states_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_sim_body_states_i_o.html">SPH::SimBodyStatesIO</a></div><div class="ttdoc">base class for write and read SimBody states.</div><div class="ttdef"><b>Definition:</b> in_output.h:133</div></div>
<div class="ttc" id="aall__physical__dynamics_8h_html"><div class="ttname"><a href="all__physical__dynamics_8h.html">all_physical_dynamics.h</a></div></div>
<div class="ttc" id="aclass_s_p_h_1_1_plt_engine_html"><div class="ttname"><a href="class_s_p_h_1_1_plt_engine.html">SPH::PltEngine</a></div><div class="ttdoc">The base class which defines Tecplot file related operation.</div><div class="ttdef"><b>Definition:</b> in_output.h:82</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_read_sim_body_states_html"><div class="ttname"><a href="class_s_p_h_1_1_read_sim_body_states.html">SPH::ReadSimBodyStates</a></div><div class="ttdoc">base class for read SimBody states.</div><div class="ttdef"><b>Definition:</b> in_output.h:165</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_body_states_to_plt_html"><div class="ttname"><a href="class_s_p_h_1_1_write_body_states_to_plt.html">SPH::WriteBodyStatesToPlt</a></div><div class="ttdoc">Write files for bodies the output file is dat format can visualized by TecPlot.</div><div class="ttdef"><b>Definition:</b> in_output.h:198</div></div>
<div class="ttc" id="asph__data__conainers_8h_html"><div class="ttname"><a href="sph__data__conainers_8h.html">sph_data_conainers.h</a></div><div class="ttdoc">Set up of basic data structure.</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_body_reduced_quantity_html"><div class="ttname"><a href="class_s_p_h_1_1_write_body_reduced_quantity.html">SPH::WriteBodyReducedQuantity</a></div><div class="ttdoc">write reduced quantity of a body</div><div class="ttdef"><b>Definition:</b> in_output.h:297</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_an_observed_quantity_html"><div class="ttname"><a href="class_s_p_h_1_1_write_an_observed_quantity.html">SPH::WriteAnObservedQuantity</a></div><div class="ttdoc">write files for observed quantity</div><div class="ttdef"><b>Definition:</b> in_output.h:248</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_s_p_h_system_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_system.html">SPH::SPHSystem</a></div><div class="ttdoc">The SPH system managing objects in the system level.</div><div class="ttdef"><b>Definition:</b> sph_system.h:42</div></div>
<div class="ttc" id="aclass_s_p_h_1_1observer__dynamics_1_1_interpolating_a_quantity_html"><div class="ttname"><a href="class_s_p_h_1_1observer__dynamics_1_1_interpolating_a_quantity.html">SPH::observer_dynamics::InterpolatingAQuantity</a></div><div class="ttdoc">Interpolate a given member data in the particles of a general body.</div><div class="ttdef"><b>Definition:</b> observer_dynamics.h:46</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_base_particles_html"><div class="ttname"><a href="class_s_p_h_1_1_base_particles.html">SPH::BaseParticles</a></div><div class="ttdoc">Particles with essential (geometric and kinematic) data. There are three types of particles， all part...</div><div class="ttdef"><b>Definition:</b> base_particles.h:65</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_reload_particle_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_reload_particle_i_o.html">SPH::ReloadParticleIO</a></div><div class="ttdoc">Write the reload particles file in XML format.</div><div class="ttdef"><b>Definition:</b> in_output.h:338</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_in___output_html_a2d2c61a376bce9a5e7367cf63bf5e734"><div class="ttname"><a href="class_s_p_h_1_1_in___output.html#a2d2c61a376bce9a5e7367cf63bf5e734">SPH::In_Output::output_folder_</a></div><div class="ttdeci">std::string output_folder_</div><div class="ttdef"><b>Definition:</b> in_output.h:71</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_to_vtu_if_velocity_out_of_bound_html"><div class="ttname"><a href="class_s_p_h_1_1_write_to_vtu_if_velocity_out_of_bound.html">SPH::WriteToVtuIfVelocityOutOfBound</a></div><div class="ttdoc">output body sates if particle velocity is out of a bound</div><div class="ttdef"><b>Definition:</b> in_output.h:213</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_write_body_states_to_vtu_html"><div class="ttname"><a href="class_s_p_h_1_1_write_body_states_to_vtu.html">SPH::WriteBodyStatesToVtu</a></div><div class="ttdoc">Write files for bodies the output file is VTK XML format can visualized by ParaView the data type vtk...</div><div class="ttdef"><b>Definition:</b> in_output.h:183</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_base_contact_body_relation_html"><div class="ttname"><a href="class_s_p_h_1_1_base_contact_body_relation.html">SPH::BaseContactBodyRelation</a></div><div class="ttdoc">The base relation between a SPH body and its contact SPH bodies.</div><div class="ttdef"><b>Definition:</b> body_relation.h:166</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_reload_material_parameter_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_reload_material_parameter_i_o.html">SPH::ReloadMaterialParameterIO</a></div><div class="ttdoc">For write and read material property.</div><div class="ttdef"><b>Definition:</b> in_output.h:392</div></div>
<div class="ttc" id="aclass_std_vec_3_01_s_p_h_body_01_5_01_4_html"><div class="ttname"><a href="class_std_vec_3_01_s_p_h_body_01_5_01_4.html">StdVec&lt; SPHBody * &gt;</a></div></div>
<div class="ttc" id="aclass_s_p_h_1_1_in___output_html_aa113954ffbb0d11305759db78184d154"><div class="ttname"><a href="class_s_p_h_1_1_in___output.html#aa113954ffbb0d11305759db78184d154">SPH::In_Output::reload_folder_</a></div><div class="ttdeci">std::string reload_folder_</div><div class="ttdef"><b>Definition:</b> in_output.h:73</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_s_p_h_body_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html">SPH::SPHBody</a></div><div class="ttdoc">SPHBody is a base body with basic data and functions. Its derived class can be a real fluid body,...</div><div class="ttdef"><b>Definition:</b> base_body.h:63</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_in___output_html"><div class="ttname"><a href="class_s_p_h_1_1_in___output.html">SPH::In_Output</a></div><div class="ttdoc">The base class which defines folders for output, restart and particle reload folders.</div><div class="ttdef"><b>Definition:</b> in_output.h:63</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_restart_i_o_html"><div class="ttname"><a href="class_s_p_h_1_1_restart_i_o.html">SPH::RestartIO</a></div><div class="ttdoc">Write the restart file in XML format.</div><div class="ttdef"><b>Definition:</b> in_output.h:355</div></div>
<div class="ttc" id="anamespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> solid_body_supplementary.cpp:9</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_in___output_html_ae8e7a3c0dad44ab2b670a2ef5dd68911"><div class="ttname"><a href="class_s_p_h_1_1_in___output.html#ae8e7a3c0dad44ab2b670a2ef5dd68911">SPH::In_Output::input_folder_</a></div><div class="ttdeci">std::string input_folder_</div><div class="ttdef"><b>Definition:</b> in_output.h:70</div></div>
<div class="ttc" id="aclass_s_p_h_1_1_s_p_h_body_html_adc8f9cc70f735cfe72e3c5571fdd2201"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html#adc8f9cc70f735cfe72e3c5571fdd2201">SPH::SPHBody::base_particles_</a></div><div class="ttdeci">BaseParticles * base_particles_</div><div class="ttdef"><b>Definition:</b> base_body.h:74</div></div>
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